The diversity of life experience fuelling development of games today is great
The diversity of life experience fuelling development of games today is great: From Who is DayZ creator Dean Hall?:
Survival had been drummed into him for months as part of Singaporean army training. He’d survived for two weeks on 48 hours’ worth of rations before; he’d been in the top 10 per cent of recruits. He wanted to go on to do paratrooper training, commando training. But when he was deployed to Brunei he misjudged how hungry he’d already be when the survival phase begun, and he “wolfed” his rations sooner than he should. The only reason he didn’t steal food from a starving friend was because he didn’t have the energy to.